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🎮 The Last of Us Online was becoming something completely different

🎮 The Last of Us Online was becoming something completely different.

👀 Instead of a simple Factions-style mode, reports suggest Naughty Dog was building a full extraction shooter set in the world of The Last of Us Part II, with high-stakes survival, looting, and intense player encounters.

💬 The project had reportedly grown into a massive standalone experience before being cancelled, as Sony shifted its live service strategy, leaving behind what could have been one of the studio’s most ambitious multiplayer games.



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