According to Kotaku, longtime Bethesda executive Pete Hines revealed he had planned to leave after Microsoft’s $7.5 billion acquisition of parent company ZeniMax in 2021, saying he felt unable to “run things properly” or protect the studio’s culture. After the delayed launch of Starfield, he ultimately stepped down in 2023.
Hines suggested Bethesda was being “damaged” and “broken apart,” and criticized a shift away from the studio’s long-standing approach of transparency and follow-through. He also pointed to tensions around platform strategy during the FTC trial, where Bethesda titles became Xbox-focused while franchises like Call of Duty remained multiplatform.
Without directly naming Microsoft, he described joining a company he respected but later questioning how it truly operated behind the scenes, ultimately concluding Bethesda is now part of something “not genuine” or “authentic.” Do you think Microsoft’s strategy is hurting Bethesda’s identity?
#PeteHines #Bethesda

(Feed generated with FetchRSS)
Hines suggested Bethesda was being “damaged” and “broken apart,” and criticized a shift away from the studio’s long-standing approach of transparency and follow-through. He also pointed to tensions around platform strategy during the FTC trial, where Bethesda titles became Xbox-focused while franchises like Call of Duty remained multiplatform.
Without directly naming Microsoft, he described joining a company he respected but later questioning how it truly operated behind the scenes, ultimately concluding Bethesda is now part of something “not genuine” or “authentic.” Do you think Microsoft’s strategy is hurting Bethesda’s identity?
#PeteHines #Bethesda

(Feed generated with FetchRSS)
